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package entity;

/**
 *
 * @author Tuan Minh
 */
public class Round {
    
    private int NameRound;
    private Question question;
    private Player playwin;
    public Round(int NameRound,Question question){
        this.question=question;
        this.NameRound= NameRound;
    }
    public int nameNextRound(){
       return this.NameRound+1;
    }
 
    public int getNameRound() {
        return NameRound;
    }

    public void setNametRound(int NameRound) {
        this.NameRound = NameRound;
    }

    public Question getQuestion() {
        return question;
    }

    public void setQuestion(Question question) {
        this.question = question;
    }
    
    public Player getPlaywin() {
        return playwin;
    }

    public void setPlaywin(Player playwin) {
        this.playwin = playwin;
    }

    
    
    
    
}
